Package util


package util
  • Class
    Description
    Uses Perlin noise to generate the heights of each tile in the maze grid.
    Represents a map to be used by a game of PacMann.
    Used to generate a "Pac-Man style" maze on which the game is played.
    Connected components of Cells model wall segments in our generator algorithm.
    Edges represent the boundaries of cells.
    The direction of this edge.
    Each tile (i.e.
    Provides random number generator seeds to support reproducible randomness that is robust to different compositions of submodels with unique string identifiers.