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G
- GameEngine - Class in cs2110
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Manages the state of our game simulation by creating and keeping track of players and monsters and facilitating the turn order.
- GameEngine() - Constructor for class cs2110.GameEngine
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Constructs a new game engine with a seeded random number generator and a scanner to process console input.
- getInputLine() - Method in class cs2110.GameEngine
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Returns the next line of console input from the user.
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