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P

Player - Class in cs2110
A player in our game simulation that accepts console input on each turn to determine which monster to attack.
Player(String, String, GameEngine) - Constructor for class cs2110.Player
Constructs a new player with the given `name` and `species` and initializes its health and power levels.
power() - Method in interface cs2110.Actor
Returns the base power level for this Actor.
power() - Method in class cs2110.Monster
 
power() - Method in class cs2110.Player
 
processMonsterDeath(Monster) - Method in class cs2110.GameEngine
Reports that the given `monster` has been defeated.
processPlayerDeath(Player) - Method in class cs2110.GameEngine
Reports that the given `player` has been defeated.
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