- radAngle(Vector, Vector) - Static method in class game.Vector
-
Return the angle between a and b, in radians.
- radAngle(Vector) - Method in class game.Vector
-
Returns the angle between this and b, in radians.
- radAngle(Line) - Method in class gui.Line
-
Return the angle between this line and line l, in radians.
- randomBoard(Game) - Static method in class game.Board
-
Return a new random board for g seeded via random seed.
- randomBoard(Game, long) - Static method in class game.Board
-
Return a new random board for g seeded with seed
.
- randomElement(Collection<T>) - Static method in class game.Main
-
Return a random element of elms (null if elms is empty).
- read(File) - Static method in class gui.TextIO
-
Read text file f and return it as a String.
- readToArray(File) - Static method in class gui.TextIO
-
Read text file f and return it with one line in each array element.
- removeParcel(Parcel) - Method in class gui.GUI
-
Remove the given parcel from the gui - called internally by game
when a parcel is successfully delivered.
- run() - Method in class game.Manager
-
- run() - Method in class game.Truck
-
The Truck's main running routine.
- runFiles(String[]) - Method in class game.GameRunner
-
Run the userManager on the files in fNames, assuming they are in directory Maps/*
- runRandom(int) - Method in class game.GameRunner
-
Run the userManager on n random seeds.
- runSeeds(long[]) - Method in class game.GameRunner
-
Run the userManager on seeds seeds