/**********************************
 * Assignment 5: Pacman
 * Date: 5/5/2006
 *
 * Jenna Holloway: jh382, 563324
 * Benji Shultz: bas67, 1786511
 **********************************/

//*****************************************\\
             A5 Readme
\\*****************************************//

To compile:
Copy ...\src\resources to ...bin\resources.
from the src folder on the command line:
E:\Work\a5\src>javac -d ..\bin  gui\*.java

To run:
from the bin folder on the command line:
E:\Work\a5\bin>java gui/GUI

For Exercise 3, select Normal Mode.


Exercise 4:
We've modified almost every class and created some
new ones. Most of the changes accomodated graphical,
audio or gameplay changes.
Play with sound on, we've added sound effects

other additions:
High Score Window-keeps track of the four highest scores, visible
	when you win or lose a game.
Splash Screen and mode select.

New Modes:
Psychadelic- Changed background colors
Pooper- pacman poops his way to victory.
	The only way to make the ghosts vulnerable is to
	make them run over your poo.
Mario - Mario vs Koopas, new colors etc.

