<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">"""
The graphic application for displaying color models

This module is an example of a Kivy application. It must be in the same folder as 
introcs.kv.  You must not change the name of that file

Author: Walker M. White (wmw2)
Date:   September 19, 2018
"""
import kivy
from kivy.app           import App
from kivy.lang          import Builder
from kivy.uix.widget    import Widget
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.anchorlayout import AnchorLayout
from kivy.properties    import NumericProperty, ReferenceListProperty, ListProperty, ObjectProperty
from kivy.vector        import Vector
from kivy.factory       import Factory
from kivy.graphics      import Color
from kivy.graphics      import Ellipse
from kivy.config        import Config
from kivy.metrics import dp

import introcs
import a3


def rgb_to_str(rgb):
    """
    Returns: string representation of RGB without alpha
    
    Parameter rgb: the color object to display
    Precondition: rgb is an RGB object
    """
    return '('+str(rgb.red)+', '+str(rgb.green)+', '+str(rgb.blue)+')'


def str5_cmyk(cmyk):
    """
    Proxy function for a3.str5_cmyk
    """
    result = a3.str5_cmyk(cmyk)
    if result is None:
        return ''
    return result 


def str5_hsv(hsv):
    """
    Proxy function for a3.str5_hsv
    """
    result = a3.str5_hsv(hsv)
    if result is None:
        return ''
    return result 


class Separator(Widget):
    """
    A class to space out widgets from one another
    """
    pass


class ColorPanel(BoxLayout):
    """
    A class to display a color and its complement
    """
    foreground = ListProperty([1,0,0,1])
    background = ListProperty([0,1,1,1])
    text  = ObjectProperty("")


class ColorSlider(BoxLayout):
    """
    A class to implement a slider widget
    """
    color = ListProperty([1,1,1,1])
    slider = ObjectProperty(None)
    text  = ObjectProperty("")
    group_id  = ObjectProperty("")
    value = NumericProperty(10)
    max_value = NumericProperty(1000)
    min_value = NumericProperty(0)
    
    def on_slider(self, instance, value):
        """
        Registers the slider with this parent widget
        """
        self.slider.bind(value=self.update_proxy)
    
    def update_proxy(self, instance, value):
        """
        Updates value property to match child slider
        """
        self.value = value


class TopPanel(BoxLayout):
    """
    A class to implement the top panel (sliders and color panels)
    """
    main = ObjectProperty(None)
    comp = ObjectProperty(None)
    rSlider = ObjectProperty(None)
    gSlider = ObjectProperty(None)
    bSlider = ObjectProperty(None)
    cSlider = ObjectProperty(None)
    mSlider = ObjectProperty(None)
    ySlider = ObjectProperty(None)
    kSlider = ObjectProperty(None)
    hSlider = ObjectProperty(None)
    sSlider = ObjectProperty(None)
    vSlider = ObjectProperty(None)
    
    def update(self, rgb, cmyk, hsv):
        """
        Refreshes the color and text display in the color panels
        """
        compRGB = a3.complement_rgb(rgb)
        if (compRGB is None):
            compRGB = rgb
        
        rgb_str  = rgb_to_str(rgb)
        cmyk_str = '' if cmyk is None else str5_cmyk(cmyk) 
        hsv_str  = '' if hsv is None else str5_hsv(hsv)
        
        self.main.text = ("Color\nRGB:    " + rgb_str +
                          "\nCMYK: " + cmyk_str +
                          "\nHSV:    " + hsv_str + "\n \n" +
                          "R,G,B sliders in: 0..255\n" +
                          "C,M,Y,K sliders: 0 to 100%\n" +
                          "H slider: 0 &lt;= H &lt; 360 degrees\n" +
                          "S,V sliders: 0 &lt;= S,V &lt;= 1")
        self.main.background = rgb.glColor()
        self.main.foreground = compRGB.glColor()
        self.comp.text = ("Color\nRGB:    " + rgb_str +
                          "\nCMYK: " + cmyk_str +
                          "\nHSV:    " + hsv_str + "\n \n" +
                          "R,G,B sliders in: 0..255\n" +
                          "C,M,Y,K sliders: 0 to 100%\n" +
                          "H slider: 0 &lt;= H &lt; 360 degrees\n" +
                          "S,V sliders: 0 &lt;= S,V &lt;= 1" )
        self.comp.background = compRGB.glColor()
        self.comp.foreground = rgb.glColor()
        
        # set the sliders
        self.rSlider.value = rgb.red*100
        self.gSlider.value = rgb.green*100
        self.bSlider.value = rgb.blue*100
        self.cSlider.value = 0 if cmyk is None else cmyk.cyan*100 
        self.mSlider.value = 0 if cmyk is None else cmyk.magenta*100
        self.ySlider.value = 0 if cmyk is None else cmyk.yellow*100
        self.kSlider.value = 0 if cmyk is None else cmyk.black*100
        self.hSlider.value = 0 if hsv is None else hsv.hue*100
        self.sSlider.value = 0 if hsv is None else hsv.saturation*100
        self.vSlider.value = 0 if hsv is None else hsv.value*100


class BotPanel(BoxLayout):
    """
    A class to implement the top panel (text boxes and buttons)
    """
    rgbButton  = ObjectProperty(None)
    cmykButton = ObjectProperty(None)
    hsvButton  = ObjectProperty(None)
    rField = ObjectProperty(None)
    gField = ObjectProperty(None)
    bField = ObjectProperty(None)
    cField = ObjectProperty(None)
    mField = ObjectProperty(None)
    yField = ObjectProperty(None)
    kField = ObjectProperty(None)
    hField = ObjectProperty(None)
    sField = ObjectProperty(None)
    vField = ObjectProperty(None)
    
    def _toInt(self,s):
        """
        Returns: if s is not an int, 0 else max(0, min(255, s).
        """
        try:
            i = int(s)
            return max(0,min(255,i))
        except ValueError:
             return 0
    
    def _toFloat(self,s):
        """
        Returns: if s is not a float, 0 else max(0.0, min(1.0, s).
        """
        try:
            d = float(s)
            return max(0.0,min(1.0,d))
        except ValueError:
            return 0.0
      
    def _toFloat100(self,s):
        """
        Returns: if s is not a float, 0.0 else max(0.0, min(100.0, s).
        """
        try:
            d = float(s)
            return max(0.0, min(100.0, d));
        except ValueError:
            return 0.0
      
    def _toFloat360(self,s):
        """
        Returns: if s is not a float, 0 else max(0.0, min(359.9, s).
        """
        try:
            d = float(s)
            return max(0.0, min(359.9, d));
        except ValueError:
            return 0.0
    
    def clear(self):
        """
        Clears all fields, reseting their values
        """
        self.rField.text = ""
        self.gField.text = ""
        self.bField.text = ""
        self.cField.text = ""
        self.mField.text = ""
        self.yField.text = ""
        self.kField.text = ""
        self.hField.text = ""
        self.sField.text = ""
        self.vField.text = ""
    
    def update(self, rgb, cmyk, hsv):
        """
        Refreshes the color and text display in the color panels
        """
        # RGB Fields
        self.rField.text = repr(rgb.red)
        self.gField.text = repr(rgb.green)
        self.bField.text = repr(rgb.blue)
        # CMYK fields
        self.cField.text = "" if cmyk is None else repr(round(cmyk.cyan,2))
        self.mField.text = "" if cmyk is None else repr(round(cmyk.magenta,2))
        self.yField.text = "" if cmyk is None else repr(round(cmyk.yellow,2))
        self.kField.text = "" if cmyk is None else repr(round(cmyk.black,2))
        # HSV fields
        self.hField.text = "" if hsv is None else repr(round(hsv.hue,1))
        self.sField.text = "" if hsv is None else repr(round(hsv.saturation,3))
        self.vField.text = "" if hsv is None else repr(round(hsv.value,3))


class ColorWidget(BoxLayout):
    """
    A class to represent the top level widget
    """
    top = ObjectProperty(None)
    bot = ObjectProperty(None)
    
    def register(self):
        """
        Initializes color values and forces refresh
        """
        active = True
        self.rgb = introcs.RGB(0, 255, 0)
        self.cmyk = a3.rgb_to_cmyk(self.rgb)
        assert (self.cmyk == None or type(self.cmyk) == introcs.CMYK), \
                'rgb_to_cmyk does not return a CMYK object'
        
        self.hsv = a3.rgb_to_hsv(self.rgb)
        assert (self.hsv == None or type(self.hsv) == introcs.HSV), \
                'rgb_to_hsv does not return a HSV object'
        self.update()
    
    def update(self):
        """
        Forces refresh of top panel on update
        """
        self.active = False
        self.top.update(self.rgb,self.cmyk,self.hsv)
        self.bot.update(self.rgb,self.cmyk,self.hsv)
        self.active = True
    
    def on_rgb_press(self,r,g,b):
        """
        Callback to rgb button
        """
        self.rgb = introcs.RGB(r, g, b)
        self.hsv = a3.rgb_to_hsv(self.rgb)
        assert (self.hsv == None or type(self.hsv) == introcs.HSV), \
                'rgb_to_hsv does not return a HSV object'
        
        self.cmyk = a3.rgb_to_cmyk(self.rgb)
        assert (self.cmyk == None or type(self.cmyk) == introcs.CMYK), \
                'rgb_to_cmyk does not return a CMYK object'
        self.update()
    
    def on_rgb_slide(self,r,g,b):
        """
        Callback to rgb sliders
        """
        if not self.active:
            return
        red = int(round(r / 100.0))
        green = int(round(g / 100.0))
        blue = int(round(b / 100.0))
        self.rgb = introcs.RGB(red, green, blue)
        self.hsv = a3.rgb_to_hsv(self.rgb)
        assert (self.hsv == None or type(self.hsv) == introcs.HSV), \
                'rgb_to_hsv does not return a HSV object'
        
        self.cmyk = a3.rgb_to_cmyk(self.rgb)
        assert (self.cmyk == None or type(self.cmyk) == introcs.CMYK), \
                'rgb_to_cmyk does not return a CMYK object'
        self.update()
    
    def on_cmyk_press(self,c,m,y,k):
        """
        Callback to cmyk button
        """
        self.cmyk = introcs.CMYK(c, m, y, k)
        temp = a3.cmyk_to_rgb(self.cmyk)
        assert (temp == None or type(temp) == introcs.RGB), \
                'cmyk_to_rgb does not return a RGB object'
        
        self.rgb = self.rgb if temp is None else temp
        self.hsv = a3.rgb_to_hsv(self.rgb)
        assert (self.hsv == None or type(self.hsv) == introcs.HSV), \
                'rgb_to_hsv does not return a HSV object'
        self.update()
    
    def on_cmyk_slide(self,c,m,y,k):
        """
        Callback to cmyk sliders
        """
        if not self.active:
            return
        cyan = c / 100.0
        magenta = m / 100.0
        yellow = y / 100.0
        black = k / 100.0
        self.cmyk = introcs.CMYK(cyan, magenta, yellow, black)
        temp = a3.cmyk_to_rgb(self.cmyk)
        assert (temp == None or type(temp) == introcs.RGB),\
                'cmyk_to_rgb does not return a RGB object'
        
        self.rgb = self.rgb if temp is None else temp
        self.hsv = a3.rgb_to_hsv(self.rgb)
        assert (self.hsv == None or type(self.hsv) == introcs.HSV), \
                'rgb_to_hsv does not return a HSV object'
        self.update()
    
    def on_hsv_press(self,h,s,v):
        """
        Callback to hsv button
        """
        self.hsv = introcs.HSV(h, s, v)
        temp = a3.hsv_to_rgb(self.hsv)
        assert (temp == None or type(temp) == introcs.RGB), \
                'hsv_to_rgb does not return a RGB object'
        
        self.rgb = self.rgb if temp is None else temp
        self.cmyk = a3.rgb_to_cmyk(self.rgb);
        assert (self.cmyk == None or type(self.cmyk) == introcs.CMYK), \
                'rgb_to_cmyk does not return a CMYK object'
        self.update()
    
    def on_hsv_slide(self,h,s,v):
        """
        Callback to hsv sliders
        """
        if not self.active:
            return
        hue = h / 100.0
        sat = s / 100.0
        val = v / 100.0
        self.hsv = introcs.HSV(hue, sat, val)
        temp = a3.hsv_to_rgb(self.hsv)
        assert (temp == None or type(temp) == introcs.RGB), \
                'hsv_to_rgb does not return a RGB object'
        
        self.rgb = self.rgb if temp is None else temp
        self.cmyk = a3.rgb_to_cmyk(self.rgb);
        assert (self.cmyk == None or type(self.cmyk) == introcs.CMYK), \
                'rgb_to_cmyk does not return a CMYK object'
        self.update()


class ColorModelApp(App):
    """
    Instances represent the color model application
    """
    def build(self):
        """
        Reads the kivy file and performs layout
        """
        Config.set('graphics', 'width', '1150')
        Config.set('graphics', 'height', '300')
        return ColorWidget()
    
    def on_start(self):
        """
        Starts up the app and initializes values
        """
        App.on_start(self)
        self.root.register()


# Application Code
if __name__ in ('__android__', '__main__'):
    # .kv initialization
    Factory.register("Separator", Separator)
    Factory.register("ColorPanel", ColorPanel)
    Factory.register("ColorSlider", ColorSlider)
    Factory.register("TopPanel", TopPanel)
    Factory.register("BotPanel", BotPanel)
    
    ColorModelApp().run()</pre></body></html>