Provides iterfaces and classes for the basic audio data transfer. The framework allows various audio devices to be chained together. The basic datax object is the Connection. The Connection allows devices to be seperated into two logical "channels", the input channel and output channel. Each channel has one source with any number of destinations. The source "feeds" the channel, which in turn pushes data to each of the destinations. The input channel will receive data for the connection, while the output channel sends data out of the connection (to a remote AudioConnection, for example).

There are a set of standard devices in `cnrg.itx.datax.devices` which implement the `cnrg.itx.datax.Source` and `cnrg.itx.datax.Destination` interfaces. To use a custom source or destination, you would need to implement the appropriate interface. Typically, however, passing java input and output streams to the `StreamSource` and `StreamDestination` would be much easier.

The devices in a channel will exchange `Properties` in a `PropertiesCollection`. This is to ensure that all devices are sending data in a compatible format. Each device will implement the `Properies` interface which allows for getting properties, and setting remote properties.