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# Parameters for the JukeAroundOpponent Skill 
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###===================================
###Innate bias for each method, this allows us
###to instigate the AI to prefer a certain technique
###positive values are preferred, a zero value means neutral bias
###===================================
PUSH_THROUGH_BIAS             0.0             #mg of pixydust
MOVE_AROUND_BIAS              5.0             #mg of pixydust
FAKE_AROUND_BIAS              0.0             #mg of pixydust

###===================================
###Delta factor to modify a bias by
DELTA_BIAS                    0.0             #mg of pixydust
MAX_TIME_PER_TECHNIQUE        50000               #seconds
###===================================

###===================================
###Specific params for each technique:
###===================================

###-----------------------------------
###Push_Through
###-----------------------------------
PUSH_THROUGH_AVOID_DISTANCE   0.10            #meters
PUSH_THROUGH_DISTANCE         0.4             #meters
PUSH_THROUGH_ANGLE_THRESHHOLD 0.10            #radians
###-----------------------------------
###Move_Around
###-----------------------------------
MOVE_AROUND_AVOID_DISTANCE   0.05             #meters
MOVE_AROUND_ANGLE_THRESHHOLD 0.10             #radians
MOVE_AROUND_DELTA            0.01             #radians
MOVE_AROUND_ROTATION_RATE    1.0
###-----------------------------------
###Fake_Around
###-----------------------------------
FAKE_AROUND_AVOID_DISTANCE   0.13             #meters
FAKE_AROUND_DISTANCE         0.4              #meters
FAKE_AROUND_ANGLE_THRESHHOLD 0.10             #radians
