Play: Remove Ball Defense


Description:

This play is called when the blocker has possession of the ball in the defense zone. The central goal is for the blocker to then grab and chip-kick the ball to either the special op aggressor or aggressor which are placed behind the half line. The creator lies slightly farther upfield ready for a quick pass or drive upfield. The defender stays back, blocking opponents from interfering with the blocker.

Illustration:

Positions Present:

  • Blocker
  • Defender
  • Special Op Defender
  • Aggressor
  • Creator

Position Strategies:

Blocker:

  • If ball is visible grab it!
  • Decide to chip kick to aggressor or creator.
  • Rotate to shoot at that point
  • Chip kick ball to intended target, either aggressor or special op aggressor.
Blocker: RemoveBallSkill

Defender + Special Op Defender:

Loose Screen closest opponents outside defense zone from blocker, allowing him to remove the ball more freely. Opponent must be in defense zone. If no such opponent exists go to center of this area. General idea is to play loose defense, staying back and just in front of the defense zone. This makes is harder for the opponent to juke around us and score since in doing so they would have to enter the defense zone and hopefully contact our blocker. Defender plays on the opposite side of the field as the ball and the special op plays on the same side of the field as the ball.

Defender: RemoveBallScreenSkill
Special Op Defender: RemoveBallScreenSkill

Aggressor + Creator:

Get open for chip shot on opposite sides of the field. Aggressor goes to side of field where ball is.

Aggressor: LookForChipKickSkill
Creator: LookForChipKickSkill

Transitions:


Once blocker triggers the chip kick, a timer is started, after the timer goes past a threshold we transition immediately to loose defense. We also transition to loose defense if vision data indicates the ball is significantly far away from the blocker.

Position Switching:


  • SpecialOpDefender, Aggressor, Creator
  • If defender farther upfield than creator, switch
  • If special op farther upfield than aggressor, switch
  • Keep defender same side of the field as the ball
  • Keep aggressor on same side of the field as the ball