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Game Design Minor
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Home » Degree Programs » Undergraduate Program » CS Minor
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Minor/Concentration in Game Design

The Game Design Minor/Concentration is available for students with a strong interest in Game Design as an extension on their major studies and future academic and professional careers. Students in all Engineering majors may participate in the Minor, whereas students from all schools and colleges except Hotel and Engineering are eligible for the Concentration. The core of this Minor/Concentration is CIS 300 and CIS 400 (Game Design I & II), and four additional courses that can range from Graphics and Art, the Psychology of Gaming, and Human-Computer Interaction.

Offered by: The Department of Computer Science

Administered by: The Department of Computer Science; 303 Upson Hall

Contact Person: Nicole Roy , 303 Upson Hall, 255-0982, nicole@cs.cornell.edu

Eligibility: Students in all Engineering majors participate in the Minor.

Students in the following colleges may participate in the Concentration: Agriculture and Life Sciences Architecture, Art, and Planning (Architecture and Planning students only) · Arts and Sciences Human Ecology Industrial and Labor Relations

Educational Objectives: This minor/concentration is for students who anticipate that game design will have a prominent role to play in their academic and professional career.

For more information: Visit the website for the Game Design Initiative at Cornell.

To Apply for a Game Design Minor/Concentration:

  • Obtain the form Application to Certify Completion of a Concentration or Engineering Minor from 303 Upson Hall.
  • Obtain an official transcript from the University Registrar's Office in B7 Day Hall.
  • Complete form and attach the copy of your transcript on which you have highlighted or underlined each course used for the minor.
  • Submit the form and the transcript to the Computer Science Undergraduate office, 303 Upson Hall.

 

REQUIREMENTS

Visit the Course Conversion website for the 4 digit course numbers

To complete the minor/concentration, the student must take at least six (6) courses (18 credit minimum) chosen as follows:

Required Courses

CIS 300(3000) Introduction to Computer Game Design

CIS 400(4002) Advanced Projects in Game Design

Additional Courses - Choose four of the following 12 courses:

CS-focused Courses:
CS/ENGRD 211(2110): Object-Oriented Programming and Data Structures

CS 419(4450): Computer Networks

CS 465(4620)/ARCH 374(3704): Introduction to Computer Graphics

CS 472(4700): Foundations of Artificial Intelligence

CS 569(5620): Interactive Computer Graphics

CS 567(5643): Physically Based Animation for Computer Graphics

Other Courses:
CIS 565(5640)/ART 273(2730) [CS 565(5640) not allowed]: Advanced Animation

COMM 422(4220): Psychology of Entertainment Media

ECE 476(4760): Digital Systems Design Using Microcontrollers

INFO/COMM 345(3450): Human-Computer Interaction Design

INFO/COMM 440(4400): Advanced Human-Computer Interaction Design

PSYCH/COMM 342(3420)/VISST 342(3422): Human Perception: Graphics, Art, and Visual Display

 

Academic Standards: A letter grade of C or better is required for each course in the minor/concentration.

Note: CS Majors cannot take course from the CS-focused list for the Game Design Minor.

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