CS 4154: Analytics-driven Game Design

CS 4154 Course Schedule

[Aug] [Sep] [Oct] [Nov] [Dec] [Dates]

Note: The schedule is subject to change.


August

Week's Objective Mon Tue Wed Thu Fri
Updated Preferences 21

 

22

 

23

Lecture 1:
Overview

 

24

 

25

Lecture 2:
Mechanics, Brainstorming, and Prototyping

 

Paper Prototype 1;
Paper Prototype 2
28

Playtest 1:
Brainstorming

 

29

 

30

Playtest 2:
Paper Prototyping 1

 

31

 



September

Week's Objective Mon Tue Wed Thu Fri
Paper Prototype 1;
Paper Prototype 2
1

Playtest 3:
Paper Prototyping 2

 

Game Design Document 4

Holiday 1:
Labor Day

 

5

 

6

Lecture 3:
Nobody Reads and Nobody Listens

 

7

 

8

Lecture 4:
User Interfaces

 

Throwaway Prototype 11

Lecture 5:
Progressions

 

12

 

13

Lecture 6:
Learning Pathways

 

14

 

15

Playtest 4:
Throwaway Prototype 1

 

18

Playtest 5:
Throwaway Prototype 2

 

19

 

20

Lecture 6:
Incentives

 

21

 

22

Lecture 7:
Procedural Content Generation

 

Alpha Prototype 25

Lecture 8:
Playtesting

 

26

 

27

Playtest 7:
Alpha Playtesting 1

 

28

 

29

Playtest 8:
Alpha Playtesting 2

 



October

Week's Objective Mon Tue Wed Thu Fri
Fall Break 2

Playtest 9:
Alpha Playtesting 3

 

3

 

4

Lecture 9:
Internet Telemetry

 

5

 

6

Lecture 10:
Data Visualization

 

Beta Prototype 9

Holiday 2:
Fall Break

 

10

 

11

Lecture 11:
SQL

 

12

 

13

Playtest 10:
Beta Playtesting 1

 

Midterm Peer Evaluations 16

Playtest 11:
Beta Playtesting 2

 

17

 

18

Playtest 12:
Beta Playtesting 3

 

19

 

20

Lecture 12:
Balance

 

Friends Release 23

Lecture 13:
Revenue

 

24

 

25

Lecture 14:
Ubiquitous Gaming (Pokemon GO)

 

26

 

27

Playtest 13:
Friends Release 1

 

Friends Release Postmortem Report 30

Playtest 14:
Friends Release 2

 

31

 



November

Week's Objective Mon Tue Wed Thu Fri
Friends Release Postmortem Report 1

Playtest 15:
Friends Release 3

 

2

 

3

Lecture 15:
A/B Testing Logistics

 

6

Lecture 16:
A/B Testing Analysis

 

7

 

8

Lecture 17:
Games with a Purpose 1

 

9

 

10

Lecture 18:
Games with a Purpose 2

 

Newgrounds Release 13

Playtest 16:
Newgrounds Release 1

 

14

 

15

Playtest 17:
Newgrounds Release 2

 

16

 

17

Playtest 18:
Newgrounds Release 3

 

Newgrounds Postmortem Report;
Thanksgiving
20

Lecture 19:
TBD

 

21

 

22

Holiday 3:
Thanksgiving

 

23

 

24

Holiday 4:
Thanksgiving

 

Kongregate Release 27

Lecture 20:
TBD

 

28

 

29

Playtest 19:
Kongregate Release 1

 

30

 



December

Week's Objective Mon Tue Wed Thu Fri
Kongregate Release 1

Playtest 20:
Kongregate Release 2

 

Final (Kongregate Release) Report 4

 

5

 

6

 

7

 

8

 

Final Peer Evaluations 11

Holiday 22:
Peer Evaluations Due

 

12

 

13

 

14

 

15

 



Project Schedule

Deadlines listed are the earliest possible deadline for that week. For some presentations (listed in bold), different groups may have different deadlines.

Week Task Deadline
Week 1 Updated Preferences 8/23/17
Week 2 Paper Prototype 1 8/30/17
Paper Prototype 2 9/01/17
Week 3 Game Design Document 9/07/17
Week 4 Throwaway Prototype 9/15/17
Week 6 Alpha Prototype 9/27/17

Fall Break

Week 8 Beta Prototype 10/13/17
Week 9 Midterm Peer Evaluations 10/19/17
Week 10 Friends Release 10/27/17
Week 11 Friends Release Postmortem Report 11/03/17
Week 13 Newgrounds Release 11/13/17
Week 14 Newgrounds Postmortem Report 11/20/17

Thanksgiving

Week 15 Kongregate Release 12/01/17
Week 16 Final (Kongregate Release) Report 12/09/17
Week 17 Final Peer Evaluations 12/11/17