CS 4154: Analytics-driven Game Design

CS/INFO 4154

Analytics-driven Game Design


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Final Deadlines

Even though a final exam period was scheduled for this class, we will not meet as scheduled. Instead, your group will submit a final analysis report through CMS by the end of the scheduled period (noon), as indicated below.

Unfortunately, the exam scheduling system does not allow exam periods to be modified, so the exam time and location will continue to show up in Student Center.

Final (Kongregate) Report due: Saturday, December 9th, NOON

Final Peer Evaluations due: Monday, December 11th, 11:59pm


Course Description

CS/INFO 4154: Analytics-driven Game Design
Prerequisites for programmers: CS 2110 (or permission of the instructor).
Prerequisites for designers: Submission of art/design portfolio to instructor.
Fall. 3 Credits.

Meeting time: (MWF) 10:10-11:00 in Upson 216

A project-based course in which programmers and designers collaborate to design, implement, and release a video game online through popular game portals. In this course, students will use the internet to gather data anonymously from players. Students will analyze this data in order to improve their game over multiple iterations. Technical aspects of this course include programming, database architecture, and statistical analysis.