CS 4154: Analytics-driven Game Design

Sessions


Format Topic Additional Materials Date
Lecture Overview 01/01/70
Lecture Game Mechanics Required:
  • Mu Complex: Episode 1
  • Clicker Heroes
  • The Company of Myself
01/01/70
Lecture Brainstorming and Prototyping Required:
  • Frog Fractions
  • Robot Unicorn Attack
  • Dolphin Olympics 2
01/01/70
Playtest Paper Prototyping 1 01/01/70
Playtest Paper Prototyping 2 01/01/70
Lecture Learnability and User Interfaces 01/01/70
Lecture Level Design and Progressions 01/01/70
Lecture Architecture and Planning 01/01/70
Playtest Throwaway Prototype 01/01/70
Lecture Artificial Intelligence 01/01/70
Lecture Procedural Content Generation 01/01/70
Playtest Alpha Playtesting 01/01/70
Presentation Alpha Postmortem 01/01/70
Lecture Internet Telemetry 01/01/70
Fall Break 01/01/70
Lecture Data Analysis and Visualization 01/01/70
Playtest Beta Playtest 01/01/70
Presentation Beta Postmortem 01/01/70
Lecture A/B Testing 01/01/70
Lecture Balance 01/01/70
Playtest Friends Release 01/01/70
Lecture Data Analysis Workshop 01/01/70
Presentation Friends Postmortem 01/01/70
Lecture Polishing 01/01/70
Playtest Newgrounds Release 01/01/70
Lecture Games with a Purpose 01/01/70
Presentation Newgrounds Postmortem 01/01/70
Thanksgiving 01/01/70
Lecture On the Money 01/01/70
Playtest Kongregate Release 01/01/70
Presentation Final Presentations 12/12/15