CS 4154: Analytics-driven Game Design

Sessions


Format Topic Additional Materials Date
Lecture Overview 12/31/69
Lecture Game Mechanics Required:
  • Mu Complex: Episode 1
  • Clicker Heroes
  • The Company of Myself
12/31/69
Lecture Brainstorming and Prototyping Required:
  • Frog Fractions
  • Robot Unicorn Attack
  • Dolphin Olympics 2
12/31/69
Playtest Paper Prototyping 1 12/31/69
Playtest Paper Prototyping 2 12/31/69
Lecture Learnability and User Interfaces 12/31/69
Lecture Level Design and Progressions 12/31/69
Lecture Architecture and Planning 12/31/69
Playtest Throwaway Prototype 12/31/69
Lecture Artificial Intelligence 12/31/69
Lecture Procedural Content Generation 12/31/69
Playtest Alpha Playtesting 12/31/69
Presentation Alpha Postmortem 12/31/69
Lecture Internet Telemetry 12/31/69
Fall Break 12/31/69
Lecture Data Analysis and Visualization 12/31/69
Playtest Beta Playtest 12/31/69
Presentation Beta Postmortem 12/31/69
Lecture A/B Testing 12/31/69
Lecture Balance 12/31/69
Playtest Friends Release 12/31/69
Lecture Data Analysis Workshop 12/31/69
Presentation Friends Postmortem 12/31/69
Lecture Polishing 12/31/69
Playtest Newgrounds Release 12/31/69
Lecture Games with a Purpose 12/31/69
Presentation Newgrounds Postmortem 12/31/69
Thanksgiving 12/31/69
Lecture On the Money 12/31/69
Playtest Kongregate Release 12/31/69
Presentation Final Presentations 12/12/15