CUGL 1.3
Cornell University Game Library
cugl::RotateTo Member List

This is the complete list of members for cugl::RotateTo, including all inherited members.

_anglecugl::RotateToprotected
_durationcugl::Actionprotected
Action()cugl::Actioninline
alloc()cugl::RotateToinlinestatic
alloc(float angle)cugl::RotateToinlinestatic
alloc(float angle, float time)cugl::RotateToinlinestatic
clone() overridecugl::RotateTovirtual
dispose()cugl::RotateToinline
getAngle() constcugl::RotateToinline
getDuration() constcugl::Actioninline
init()cugl::RotateToinline
init(float angle)cugl::RotateToinline
init(float angle, float time)cugl::RotateTo
load(const std::shared_ptr< Node > &target, Uint64 *state) overridecugl::RotateTovirtual
operator std::string() constcugl::Actioninline
RotateTo()cugl::RotateToinline
setAngle(float angle)cugl::RotateToinline
setDuration(float time)cugl::Actioninline
toString(bool verbose=false) const overridecugl::RotateTovirtual
update(const std::shared_ptr< Node > &target, Uint64 *state, float dt) overridecugl::RotateTovirtual
~Action()cugl::Actioninline
~RotateTo()cugl::RotateToinline