advanceMusicQueue(float fade=DEFAULT_FADE, unsigned int steps=0) | cugl::AudioChannels | |
clearMusicQueue() | cugl::AudioChannels | |
currentEffect(const std::string &key) const | cugl::AudioChannels | |
currentEffect(const char *key) const | cugl::AudioChannels | inline |
currentMusic() const | cugl::AudioChannels | |
get() | cugl::AudioChannels | inlinestatic |
getAvailableChannels() const | cugl::AudioChannels | inline |
getEffectDuration(const std::string &key) const | cugl::AudioChannels | |
getEffectDuration(const char *key) const | cugl::AudioChannels | inline |
getEffectElapsed(const std::string &key) const | cugl::AudioChannels | |
getEffectElapsed(const char *key) const | cugl::AudioChannels | inline |
getEffectListener() const | cugl::AudioChannels | inline |
getEffectPan(const std::string &key) const | cugl::AudioChannels | |
getEffectPan(const char *key) const | cugl::AudioChannels | inline |
getEffectRemaining(const std::string &key) const | cugl::AudioChannels | |
getEffectRemaining(const char *key) const | cugl::AudioChannels | inline |
getEffectState(const std::string &key) const | cugl::AudioChannels | |
getEffectState(const char *key) const | cugl::AudioChannels | inline |
getEffectVolume(const std::string &key) const | cugl::AudioChannels | |
getEffectVolume(const char *key) const | cugl::AudioChannels | inline |
getMusicDuration() const | cugl::AudioChannels | |
getMusicElapsed() const | cugl::AudioChannels | |
getMusicListener() const | cugl::AudioChannels | inline |
getMusicPan() const | cugl::AudioChannels | |
getMusicPending() const | cugl::AudioChannels | |
getMusicQueue() const | cugl::AudioChannels | |
getMusicRemaining() const | cugl::AudioChannels | |
getMusicState() const | cugl::AudioChannels | |
getMusicVolume() const | cugl::AudioChannels | |
getOverlap() const | cugl::AudioChannels | |
isActiveEffect(const std::string &key) const | cugl::AudioChannels | inline |
isActiveEffect(const char *key) const | cugl::AudioChannels | inline |
isEffectLoop(const std::string &key) const | cugl::AudioChannels | |
isEffectLoop(const char *key) const | cugl::AudioChannels | inline |
isMusicLoop() const | cugl::AudioChannels | |
pauseAll(float fade=DEFAULT_FADE) | cugl::AudioChannels | |
pauseAllEffects(float fade=DEFAULT_FADE) | cugl::AudioChannels | |
pauseEffect(const std::string &key, float fade=DEFAULT_FADE) | cugl::AudioChannels | |
pauseEffect(const char *key, float fade=DEFAULT_FADE) | cugl::AudioChannels | inline |
pauseMusic(float fade=DEFAULT_FADE) | cugl::AudioChannels | |
playEffect(const std::string &key, const std::shared_ptr< Sound > &sound, bool loop=false, float volume=-1.0f, bool force=false) | cugl::AudioChannels | |
playEffect(const char *key, const std::shared_ptr< Sound > &sound, bool loop=false, float volume=1.0f, bool force=false) | cugl::AudioChannels | inline |
playMusic(const std::shared_ptr< Sound > &music, bool loop=false, float volume=-1.0f, float fade=0.0f) | cugl::AudioChannels | |
queueMusic(const std::shared_ptr< Sound > &music, bool loop=false, float volume=-1.0f, float fade=0.0f) | cugl::AudioChannels | |
resumeAll() | cugl::AudioChannels | |
resumeAllEffects() | cugl::AudioChannels | |
resumeEffect(std::string key) | cugl::AudioChannels | |
resumeEffect(const char *key) | cugl::AudioChannels | inline |
resumeMusic() | cugl::AudioChannels | |
setEffectElapsed(const std::string &key, float time) | cugl::AudioChannels | |
setEffectElapsed(const char *key, float time) | cugl::AudioChannels | inline |
setEffectListener(std::function< void(const std::string &key, bool)> callback) | cugl::AudioChannels | inline |
setEffectLoop(const std::string &key, bool loop) | cugl::AudioChannels | |
setEffectLoop(const char *key, bool loop) | cugl::AudioChannels | inline |
setEffectPan(const std::string &key, float pan) | cugl::AudioChannels | |
setEffectPan(const char *key, float pan) | cugl::AudioChannels | inline |
setEffectRemaining(const std::string &key, float time) | cugl::AudioChannels | |
setEffectRemaining(const char *key, float time) | cugl::AudioChannels | inline |
setEffectVolume(const std::string &key, float volume) | cugl::AudioChannels | |
setEffectVolume(const char *key, float volume) | cugl::AudioChannels | inline |
setMusicElapsed(float time) | cugl::AudioChannels | |
setMusicListener(std::function< void(Sound *, bool)> callback) | cugl::AudioChannels | inline |
setMusicLoop(bool loop) | cugl::AudioChannels | |
setMusicPan(float pan) | cugl::AudioChannels | |
setMusicRemaining(float time) | cugl::AudioChannels | |
setMusicVolume(float volume) | cugl::AudioChannels | |
setOverlap(double time) | cugl::AudioChannels | |
start(Uint32 slots) | cugl::AudioChannels | static |
start(Uint32 channels, Uint32 buffer) | cugl::AudioChannels | static |
State enum name | cugl::AudioChannels | |
stop() | cugl::AudioChannels | static |
stopAll(float fade=DEFAULT_FADE) | cugl::AudioChannels | |
stopAllEffects(float fade=DEFAULT_FADE) | cugl::AudioChannels | |
stopEffect(const std::string &key, float fade=DEFAULT_FADE) | cugl::AudioChannels | |
stopEffect(const char *key, float fade=DEFAULT_FADE) | cugl::AudioChannels | inline |
stopMusic(float fade=DEFAULT_FADE) | cugl::AudioChannels | |