The format of CS/INFO 4152 is very similar to that of CS/INFO 3152 except that we try to move more of the lab discussion into the main lecture course. However, we still spend a significant amount of time on traditional lectures. These lectures will cover issues affecting mobile games and advanced game engine design.
Once your projects reach alpha release we will have significantly less lectures, instead spending class time on extended presentations and playtesting. We expect you to take these sessions seriously. In particularly, part of your participation score will take into consideration how active you are in discussion and critique.