ENGRC Discussion 2
Today's discussion should be spent on two activities, which are due in the next two
weeks. First of all, you should finish work on your
When that is done, you should start work on the
At the start of class, Traci will talk a little bit about
competitive analysis. This is
something that we want you thinking about more deeply in your concept documents,
particularly if you are planning on a commercial release. Afterwards, she and the
course staff will go about the
room, helping you with your assignments.
After last week's meeting, you hopefully have your group roles assigned. That means
you need to fill out the rest of your charter. The big things to resolve during
discussion are the Team Coordination and Conflict Resolution.
This section details how your team is going to coordinate its actions all semester long.
As a bare minimum, we want to know the following.
- Where and when you will hold group meetings (outside of this discussion section)
- How you will record minutes of your group meetings
- How your group will communicate (e.g. e-mail, Facebook, Slack)
- How your group will share files (both code and art assets)
See the instructions
for more details about each of these.
This section is the hardest to get right. No one likes writing these rules, and they also
hate enforcing them. But ignoring a group conflict is not going to cause it to go away.
You must have rules for how you will deal with conflicts, both creative (e.g. cannot agree
on an idea) and procedural (e.g. missed deadlines).
Traci has a lot of experience in this area. If you are unsure of what to write here,
please call her over to help. Even if you do not call on her, she is going to visit
each group to make sure that you have something sensible for this section.
As we have mentioned in class, the
concept document for
this course is a little different than the one for 3152. We want you to make a slide
presentation that covers the highlights of your game. It should be created as if you
were going to do an oral presentation for your game (though you are not doing any oral
presentation beyond what you did for the
The instructions page has a lot of examples for what we are looking for in this document.
The one thing that is new is the competitive analysis. We have a short
worksheet to help you brainstorm
possible competitors to your game. If you are having trouble, call Traci over and she
will help you.