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main(String[])
- Static method in class game.
GameState
MAX_COLS
- Static variable in class game.
GameState
MAX_EDGE_WEIGHT
- Static variable in class game.
Cavern
MAX_GOLD_VALUE
- Static variable in class game.
Cavern
MAX_ROWS
- Static variable in class game.
GameState
MIN_COLS
- Static variable in class game.
GameState
MIN_ROWS
- Static variable in class game.
GameState
moveTo(Node)
- Method in interface game.
EscapeState
Changes your current location to the specified node.
moveTo(long)
- Method in interface game.
ExplorationState
Changes your current location to the node specified by the given identifier.
moveTo(long)
- Method in class game.
GameState
See moveTo(Node<TileData> n)
moveTo(Node)
- Method in class game.
GameState
Attempts to move the explorer from the current position to the
Node
n
.
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