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M

magnitude() - Method in class game.Vector
Return the length of this vector.
main(String[]) - Static method in class game.HeapTester
Test the user-defined heap.
Main - Class in game
Game starting methods.
Main() - Constructor for class game.Main
 
main(String[]) - Static method in class game.Main
Read args for a string of a ClassName of the Manager to create, then create an instance of that manager class, create the game and the threads, and start the game.
Manager - Class in game
Class Manager determines the the behavior of the Trucks.
manager - Variable in class game.Score
The manager for which this Score object keeps track.
Manager.Notification - Enum in game
Message options from a truck to a manager include the following.
MAP_DIRECTORY - Static variable in class game.Game
The directory that contains the map.
MAP_EXTENSION - Static variable in class game.Game
The extension of the maps' file name --usually .txt .
MAX_SPEED - Static variable in class game.Truck
Maximum length/frame speed that a truck can travel.
maxHeapSizeForPolling - Static variable in class game.HeapTester
 
maxHeapSizeForUpdate - Static variable in class game.HeapTester
 
message - Variable in class game.GameRunner.GameScore
the message.
MIN_SPEED - Static variable in class game.Truck
Minimum length/frame speed that a truck can travel.
MinHeap<T> - Interface in game
An implementation implements a dynamically sized min Heap of elements of type T.
mult(double) - Method in class game.Vector
Multiply both of this vector's components by s and return this Vector.
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