Instance represents a triangle in the GameView
The triangle is defined by the attribute points which is a list of 6 floats. It stores the three x-y pairs that define the triangle. The object uses fillcolor for the interior of the triangle and linecolor for its border.
Constructor: creates a new triangle.
param keywords: dictionary of keyword arguments Precondition: See below.
To use the constructor for this class, you should provide it with a list of keyword arguments that initialize various attributes. For example, to create a triangle with the points (0,0), (0,2), and (1,1), use the constructor call
GTriangle(points=[0,0,0,2,1,1])
This class supports the same keywords as GObject. In addition, it supports the keyword points for the attribute of the same name.
The attributes size and pos are redundant in objects for this class. They are computed automatically from points.
This class is a subclass of GObject, and inherits all of its attributes and methods.
These attributes are in addition to those from GObject.
Property that represents a list.
Only lists are allowed. Tuple or any other classes are forbidden.
This attribute is computed automatically from the attribute points
This attribute is computed automatically from the attribute points
This attribute is computed automatically from the attribute points
This attribute is computed automatically from the attribute points