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CS/INFO 4152Advanced Topics in Computer Game DevelopmentLatest AnnouncementsEnroll in the ENGRC Companion Course
All students must enroll in
ENGRC 4152,
the companion course to this one.
CUGL Engine
You may want to get a head start with the game engine
that we are using for this course.
Enrolling in the Course
There is a limited amount of room available in the class. Please contact the instructor
directly about enrolling in the class.
Course Description
CS 4152: Advanced Topics in Game Architecture/INFO 4152: Advanced Topics in Game Design
Lectures: (MWF) 11:15-12:05 in Upson 142 Project-based follow-up course to CS/INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game technology. Advanced topics include 3D game development, mobile platforms, multiplayer gaming, and nontraditional input devices. There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized. Students interested in the programming aspects of game development may take either the CS or the INFO listing of this course. Artists and designers must take the INFO listing. This course satisfies the technical writing requirement in the School of Engineering via the companion course ENGRC 4152. |
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