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U

updateBonus(double) - Method in class gui.GUI
Update the bonus multiplier as displayed by the GUI by bonus
updateBonus(double) - Method in class gui.OptionsPanel
Update bonus multiplier b as displayed by the GUI
updateCavern(Cavern, int) - Method in class gui.GUI
What is the specification?
updateCoins(int, int) - Method in class gui.GUI
Update the number of coins picked up as displayed on the GUI.
updateCoins(int, int) - Method in class gui.OptionsPanel
Update the number of coins c picked up as displayed on the GUI.
updateLoc(int, int, int, int) - Method in class gui.TileSelectPanel
Update the location to (x, y) with size (width, height) of this element (for instance, on screen resize).
updateMaxTimeRemaining(int) - Method in class gui.OptionsPanel
Update the maximum time remaining, m, for this stage.
updatePriority(E, double) - Method in class student.Heap
Change the priority of element e to p.
updatePriority(E, double) - Method in interface student.PCue
Change the priority of element e to p.
updateTimeRemaining(int) - Method in class gui.GUI
Update the time remaining as displayed on the GUI.
updateTimeRemaining(int) - Method in class gui.OptionsPanel
Update the time t remaining (before the cavern collapses) as displayed on the GUI.
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