Package | Description |
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game |
Modifier and Type | Method and Description |
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java.util.Collection<NodeStatus> |
GameState.getNeighbors()
Returns a collection of NodeStatus objects which contain the unique ID of the node
and the distance from that node to the target.
|
java.util.Collection<NodeStatus> |
ExplorationState.getNeighbors()
Returns an unordered collection of NodeStatus objects
associated with all direct neighbors of your current location.
|
Modifier and Type | Method and Description |
---|---|
int |
NodeStatus.compareTo(NodeStatus other)
Return a negative number, 0, or a positive number depending on
whether this is closer to, at the same ditance, or farther from the Orb.
|