- value() - Method in class game.Score
-
Return the current score.
- valueOf(String) - Static method in enum game.GameRunner.GameStatus
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum game.Manager.Notification
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum game.Truck.Status
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum gui.Line.ColorPolicy
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum game.GameRunner.GameStatus
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum game.Manager.Notification
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum game.Truck.Status
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum gui.Line.ColorPolicy
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- Vector - Class in game
-
A simple geometric vector class (a la Point), which allows doubles for its fields
- Vector() - Constructor for class game.Vector
-
Constructor: a vector <0,0>.
- Vector(double, double) - Constructor for class game.Vector
-
Constructor: a vector .
- Vector(Vector) - Constructor for class game.Vector
-
Constructor: a vector with same values as v.