/** * PublicPoint3d is a variation of Point3d in which all * of the fields are public. This means that we no * longer need getters and setters. However, this is * VERY BAD DESIGN. Getters and setters allow us to * enforce invariants; we have no control over public * fields. * * Walker White * February 2, 2012 */ public class PublicPoint3d { /* These are the three coordinates. */ public double x; // x coordinate; no restrictions public double y; // y coordinate; no restrictions public double z; // z coordinate; no restrictions /** * Constructor: a point at the origin * Precondition: None */ public PublicPoint3d() { x = 0.0; y = 0.0; z = 0.0; } /** * Constructor: a point with given coordinates (x0,y0,z0) * Precondition: None */ public PublicPoint3d(double x0, double y0, double z0) { x = x0; y = y0; z = z0; } }