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- 1.
- JChannel calls ProtocolStack.Start()
- 2.
- Start sends a START event from bottom of the stack
upwards
- 3.
- UDP initializes its sockets (unicast and multicast). From now on,
it is able to receive messages. Then it sends a SET_LOCAL_ADDRESS event up the stack. This allows various layers
to cache the local address of the stack. Then it sends a START_OK event up the stack.
- 4.
- When ProtocolStack.Start receives the START_OK, it
returns. (Note that there is also a timeout, if it expires,
ProtocolStack.Start throws an exception)
- 5.
- JChannel sends down a CONNECT event, waits for CONNECT_OK
- 6.
- Various layers process this event and pass it down
- 7.
- GMS passes the event down. Then it establishes the initial
membership. Finally it passes up a CONNECT_OK event.
- 8.
- JChannel.Connect() waits for CONNECT_OK event, or, it
the timeout expires, returns without having received a CONNECT_OK.
1999-12-13