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An Example of a Multi-Threaded Maestro Application |
The program in the example below defines a subclass (called Mbr) of the Maestro_GroupMember class. Note that multicast and view callbacks (which are no-op in the base class) are overloaded to implement application-specific functionality.
In the main function, several Mbr objects are created and join the group. Note that all group-member objects are created with the same threading mode (MAESTRO_MODE_MULTI_THREADED). After joining the group, the members periodically send multicast messages.
#include "Maestro.h" #define NMEMBERS 10 class Mbr: public Maestro_GroupMember { public: // Initialize the group-member object and join the group. Mbr(Maestro_GrpMemb_Options &ops) : Maestro_GroupMember(ops) { join(); // Join the group } protected: // This callback is invoked when a multicast message is received. void grpMemb_ReceiveCast_Callback(Maestro_EndpID &origin, Maestro_Message &msg) { Maestro_String contents; msg >> contents; cout << "CAST from " << origin << ": " << contents << endl; } // This callback is invoked when a new view is accepted. void grpMemb_AcceptedView_Callback(Maestro_GrpMemb_ViewData &viewData, Maestro_Message &msg) { cout << "Accepted View: " << viewData.members << endl ; } }; main(int argc, char *argv[]) { Mbr *m[NMEMBERS]; int i; Maestro_GrpMemb_Options ops; ops.heartbeatRate = 1000; // Schedule a heartbeat every 1000 msec. ops.groupName = "lapa"; ops.protocol = "Top:Heal:Switch:Leave:Inter:Intra:Elect:Merge:Sync:Suspect:Top_appl:Pt2pt:Frag:Stable:Mnak:Bottom"; ops.transports = "UDP"; ops.programName = argv[0]; // Start Maestro/Ensemble in multi-threaded mode. ops.threadMode = MAESTRO_MODE_MULTI_THREADED; // Create NMEMBERS group-member objects. for (i = 0; i < NMEMBERS; i++) m[i] = new Mbr(i, ops); // Loop forever, periodically sending multicast messages. while (1) { sleep(1); for (i = 0; i < NMEMBERS; i++) { Maestro_Message msg; Maestro_String str("hello"); msg << str; m[i]->cast(msg); // Multicast the message. } } }