BGColor [0 0 0]
Ambient [0.1 0.1 0.1]
Height 512
Width 512

Camera Camera
double yFieldOfView 75
double aspectRatio 1
Vector3d eye [0 3 3]
Vector3d target [0 0 0]
Vector3d up [0 1 0]

Material Diffuse green
Vector3d ambientColor [0 1 0]
Vector3d diffuseColor [0 1 0]

Material BlinnPhong redPhong
Vector3d ambientColor [1 0 0]
Vector3d diffuseColor [1 0 0]
Vector3d specularColor [1 1 1]
double phongExponent 30

Surface Cube
ref material redPhong
Transform scale [.2 .4 .6]
Transform rotate [0 0 1] 45.0

Light PointLight
Vector3d location [0 3 -2]
Vector3d intensity [5 5 5]

Light PointLight
Vector3d location [3 3 3]
Vector3d intensity [4 4 4]

Light PointLight
Vector3d location [-3 3 -3]
Vector3d intensity [4 4 4]

Light PointLight
Vector3d location [3 3 3]
Vector3d intensity [4 4 4]

Light PointLight
Vector3d location [-3 3 3]
Vector3d intensity [4 4 4]
