<scene >
  <camera>
    <camera eye="0.5 10.0 1.0" up="0.0 1.0 0.0" fieldOfView="40.0" target="0.0 0.0 0.0" />
  </camera>
  <nodes>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <lambert diffuseColor="0.7 0.7 0.7" /> </material> 
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <lambert diffuseColor="0.5 0.5 0.5" /> </material> 
      <transform> <transform scale="0.2 0.2 0.2" translate="-1.7321 2 1" /> </transform>
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <lambert diffuseColor="0.5 0.5 0.5" /> </material> 
      <transform> <transform scale="0.2 0.2 0.2" translate="1.7321 2 1" /> </transform>
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <lambert diffuseColor="0.5 0.5 0.5" /> </material> 
      <transform> <transform scale="0.2 0.2 0.2" translate="0 2 -2" /> </transform>
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <lambert diffuseColor="0.5 0.5 0.5" /> </material> 
      <transform> <transform scale="50 1 50" translate="0 -1 0" /> </transform>
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <lambert diffuseColor="0.5 0.5 0.5" /> </material> 
      <transform> <transform translate="0 6.774 -11.546" /> </transform>
    </shape>
  </nodes>
  <lights>
    <light color=".7 .1 .1" position="-5 3.887 2.887" />
    <light color=".1 .7 .1" position="5 3.887 2.887" />
    <light color=".1 .1 .7" position="0 3.887 -5.773" />
  </lights>
</scene>
