<scene >
  <camera>
    <camera eye="3 4 10" up="0.0 1.0 0.0" fieldOfView="40.0" target="0.0 0.25 0.0" />
  </camera>
  <nodes>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <phong diffuseColor="0.4 0.1 0.0" specularColor="0.5 0.5 0.5" shininess="5"/> </material> 
      <transform> <transform translate="-2.2 0 0" /> </transform>
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <phong diffuseColor="0.0 0.3 0.1" specularColor="1 1 1" shininess="20"/> </material> 
      <transform> <transform translate="0 0 0" /> </transform>
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <phong diffuseColor="0.1 0.0 0.4" specularColor="0.5 0.5 0.5" shininess="120"/> </material> 
      <transform> <transform translate="2.2 0 0" /> </transform>
    </shape>
    <shape>
      <geometry> <sphere /> </geometry>
      <material> <phong diffuseColor="0.5 0.5 0.5" specularColor="0.2 0.2 0.2" shininess="10"/> </material> 
      <transform> <transform scale="50 1 50" translate="0 -1 0" /> </transform>
    </shape>
  </nodes>
  <lights>
    <light color=".3 .3 .3" position="1 20 .5" />
    <light color=".8 .8 .8" position="3 4 5" />
  </lights>
</scene>
