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neighbors() - Method in class game.GameState
Return a collection of NodeStatus objects that contain the unique ID of the node and the distance from that node to the target.
neighbors() - Method in interface game.HuntState
Return an unordered collection of NodeStatus objects associated with all direct neighbors of Indiana's current location.
Node - Class in game
 
NodeStatus - Class in game
 
numOpenTiles() - Method in class game.Cavern
Returns the number of open floor tiles in this cavern (this is the size of the graph).
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