Package | Description |
---|---|
game | |
gui | |
student |
Class and Description |
---|
Cavern
An instance is a Cavern through which the explorer can move.
|
Cavern.Direction
An enum representing a grid direction.
|
Edge
An Edge represents an immutable directed, weighted edge.
|
Explorer
An abstract class representing what methods an explorer
must implement in order to be used in solving the game.
|
HuntState
The state of the game while performing exploration.
|
Node |
NodeStatus |
ScramState
Scram means to get out, to run away.
|
Tile |
Tile.Type
An enum representing the different types of Tiles that may appear in a
cavern.
|
Class and Description |
---|
Cavern
An instance is a Cavern through which the explorer can move.
|
Node |
Tile.Type
An enum representing the different types of Tiles that may appear in a
cavern.
|
Class and Description |
---|
Explorer
An abstract class representing what methods an explorer
must implement in order to be used in solving the game.
|
HuntState
The state of the game while performing exploration.
|
Node |
ScramState
Scram means to get out, to run away.
|