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C

Cavern - Class in game
An instance is a Cavern through which the explorer can move.
Cavern.Direction - Enum in game
An enum representing a grid direction.
changePriority(V, double) - Method in class student.Heap
Change the priority of value v to p.
compareTo(NodeStatus) - Method in class game.NodeStatus
Return neg or pos number depending on whether this's distance is < or > other's distance.
constructPath(Node, HashMap<Node, Paths.SFdata>) - Static method in class student.Paths
Return the path from the start node to node end.
currentLocation() - Method in class game.GameState
Return the unique id of the current location.
currentLocation() - Method in interface game.HuntState
Return the unique identifier associated with Indiana's current location.
currentNode() - Method in class game.GameState
 
currentNode() - Method in interface game.ScramState
Return the Node corresponding to Indiana's location in the graph.
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