- DEFAULT_COLOR - Static variable in class gui.Line
-
Default color of lines when they are drawn on the GUI
- DEFAULT_DIAMETER - Static variable in class gui.Circle
-
The default diameter of Circles in pixels when drawn on the GUI
- DEFAULT_FRAME - Static variable in class game.Game
-
The default frame value.
- DEFAULT_MAX_LENGTH - Static variable in class game.Edge
-
Min val an edge can have for length.
- DEFAULT_MIN_LENGTH - Static variable in class game.Edge
-
Max val an edge can have for length.
- DEFAULT_NODE_COLOR - Static variable in class gui.Circle
-
- DEFAULT_PARCEL_COLOR - Static variable in class gui.Circle
-
- DEFAULT_TRUCK_COLOR - Static variable in class gui.Circle
-
- destination - Variable in class game.Parcel
-
The node where this parcel is to be delivered.
- DESTINATION_TOKEN - Static variable in interface game.BoardElement
-
The key for the destination field for JSON implementations.
- dispose() - Method in class gui.GUI
-
Dispose of this gui and interrupt the messageClearer thread so that
it doesn't persist.
- distance(Vector, Vector) - Static method in class game.Vector
-
Return the distance between a and b.
- distance(Vector) - Method in class game.Vector
-
Return the distance between this vector and b.
- distanceTo(Point) - Method in class gui.Line
-
Return the distance from p to this line.
- dot(Vector, Vector) - Static method in class game.Vector
-
Return the dot product of a and b/
- dot(Vector) - Method in class game.Vector
-
Return the dot product of this Vector and b.
- DraggableCircle - Class in gui
-
An instance is a circle that can be dragged by the user on the gui
- DraggableCircle(BoardElement, int, int, int) - Constructor for class gui.DraggableCircle
-
Constructor: an instance at (x, y) of diameter d that represents r.
- DRAWING_BOARD_HEIGHT - Static variable in class gui.GUI
-
- DRAWING_BOARD_HEIGHT_MIN - Static variable in class gui.GUI
-
- DRAWING_BOARD_WIDTH - Static variable in class gui.GUI
-
- DRAWING_BOARD_WIDTH_MIN - Static variable in class gui.GUI
-
- dropoffLoad() - Method in class game.Truck
-
Drop off load at the current location.